CEO & Co-Founder of Scientific Revenue, a dynamic pricing and revenue optimization service for mobile games, William “Bill” Grosso has been helping games become more profitable for almost a decade. In his previous role as CTO and SVP of Product at Live Gamer, Bill provided a scalable micro-transaction platform to leading industry clients such as EA, Sony Online, and Take 2. He’s spoken on game monetization at The Wolfram Data Summit, GDC, Gamesbeat, Casual Connect, Pocket Gamer Connects, and nucl.ai (World Conference on AI in the Creative Industries). An advisory board member at GamesBeat and Casual Connect, Bill frequently writes guest posts on the industry for Pocket Gamer and VentureBeat, and for his Gamasutra Expert Blogger column. Previous to the game industry, he’s held executive positions in both engineering and product organizations and was a researcher in artificial intelligence at Stanford University. He has written two books on software design, translated a book on hyperbolic geometry, and has authored or co-authored more than 40 scientific publications. Bill has a B.S. in Economics from SUNY StonyBrook and M.A. in Mathematics from UC Berkeley.